Design offline-first mobile sync
Let a notes app work offline and merge cleanly when it reconnects.
Frontend and mobile system design interviews focus on the client: state management, data fetching and caching, offline behaviour, rendering performance and safe releases. These rounds cover offline-first mobile sync, image-heavy feeds, a collaborative whiteboard client, micro-frontend platforms, and release and feature-flag systems.
You will practice explaining API contracts with the backend, how the client stays fast on slow networks, and how you ship changes without breaking users.
Let a notes app work offline and merge cleanly when it reconnects.
Keep an infinite photo feed smooth on slow networks and older phones.
Ship app changes safely when users update on their own schedule.
Let many people draw on one canvas in real time without conflicts.
Let many teams ship parts of one web app independently.